
-- Instruction: 
-- creaturescripts.xml      <event type="extendedopcode" name="Shop" script="shop.lua" />
-- and in login.lua         player:registerEvent("Shop")
-- create sql table shop_history
-- set variables
-- set up function init(), add there items and categories, follow examples
-- set up callbacks at the bottom to add player item/outfit/whatever you want

-- add json lib dofile('data/lib/json.lua')  in \data\lib\lib.lua


--[[ SQL TABLE

CREATE TABLE `shop_history` (
  `id` int(11) NOT NULL,
  `account` int(11) NOT NULL,
  `player` int(11) NOT NULL,
  `date` datetime NOT NULL,
  `title` varchar(100) NOT NULL,
  `cost` int(11) NOT NULL,
  `details` varchar(500) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;

ALTER TABLE `shop_history`
  ADD PRIMARY KEY (`id`);
ALTER TABLE `shop_history`
  MODIFY `id` int(11) NOT NULL AUTO_INCREMENT;

]]--
